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Castlevania: The Adventure ReBirth (known in Japan as Dracula Legends ReBirth) is a 2D action horror platformer developed by M2 and published by Konami for the Wii (via WiiWare for 1000 Wii Points) on December 28, 2009.
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'As ever, the ally of worthless humans.'
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Castlevania The Adventure ReBirth is the third game in M2's line of Konami ReBirth games. It is a homage to the earlier Castlevania games which had more linear level layout. It is also Christopher Belmont's first appearance in the series since 1991's Castlevania II: Belmont's Revenge.
The Adventure ReBirth provides examples of:
- Big Creepy-Crawlies: Green maggots in stage 2.
- Blackout Basement: Part of the second level.
- Blob Monster: One of the minibosses.
- Clock Tower: But of course. This one is really long, but it is the final main stage.
- Damage Discrimination: Averted with the faling chandeliers and spear traps, which will be happy to destroy enemies as much as they are to destroy you.
- Difficulty Spike: Stage 3 is a lot harder than Stage 2, introducing trickier traps, enemy placement, and higher enemy damage. It gets worse from there, with another spike at Stage 5.
- Directionally Solid Platforms: Here it's very notable.
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- Energy Ball: Some enemies like to summon these, like the third miniboss.
- Every 10,000 Points: Enough points will reward you extra lives.
- Eye Beams: The first boss can do this kind of attack.
- Faceless Eye: Some enemies and even a few bosses.
- Falling Chandelier of Doom: Some of them can be used against enemies.
- Flunky Boss: The first and fourth bosses do this. Dracula's third form does it as well with the eyeball enemies.
- Four Is Death: The clock in the background of Death's battle is stuck at 4:44.
- Giant Spider: They're found in the fourth level, but only on the alternate path.
- Glowing Eyes of Doom: Many enemies in the Blackout Basement part of the second level. For an example, bats.
- Go for the Eye: The second miniboss is beaten this way. The first boss doesn't count since it is an eye. Dracula's third form is also damaged by going for the eyes.
- Golem: The fourth boss.
- Hard Mode Perks: Playing on Classic style prevents the less effective subweapons (the knife and the stopwatch) from appearing.
- Hour of Power: Christopher's ability to shoot fireballs from his whip has become a time-limited upgrade, although one he doesn't lose by taking damage, unless you're playing with the Classic playstyle.
- In Name Only: Despite the name, it's not really a remake of the Game Boy game except in story only.
- Jump Physics: You get the option of either a Standard (Metroidvania-style) or Classic playstyle.
- Mook Promotion: A few of the mid-bosses. The Succubus becomes a mid-boss after a long time of not being a boss, while the Ruler Sword from the Metroidvania entries and the White Dragon (at least, a standard White Dragon) get promoted for the first time.
- Nintendo Hard: Just like the good ol' days.
- One-Winged Angel: Dracula has two transformations, making it a three-stage battle. The last one is skipped on Easy.
- Pulling Themselves Together: Red skeletons, as is traditional.
- Rodents of Unusual Size: Some parts of the game have plenty of giant rats.
- Shockwave Stomp: The fourth boss does it with its hands.
- Sinister Scythe: Death ups the ante compared to previous games and now his scythe has a laser attack. Maybe he's making up for not appearing in the original.
- Skippable Boss: Proper use of keys can get you past almost all of the game's minibosses without a fight. Not that the alternate routes are any easier.
- Spikes of Doom: Thankfully, unlike most other Classic style games in the series, these are not an instant kill.
- Stalactite Spite: Chandeliers, but they can defeat enemies too.
- Timed Mission: Like in many classic Castlevania games. Its primary purpose is to provide the time bonus at the end of each stage, as in practice the timer is quite generous.
- Treasure Is Bigger in Fiction: Some low-value point items are unusually large coins.
- Warm-Up Boss: Both the mid-boss (the Giant Bat) and the main boss (the Giant Eye) from Stage 1.
- Unique Enemy: On Normal difficulty, there is only one sword-throwing lizardman in the entire game. Hard difficulty averts this and has them show up much more frequently.
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Index
Castlevania: The Adventure ReBirth | |
---|---|
Developer(s) | M2 |
Publisher(s) | Konami |
Director(s) | Toshiyasu Kamiko Akihiro Minakata Keisuke Koga |
Producer(s) | Koji Igarashi |
Composer(s) | Manabu Namiki |
Series | Castlevania |
Platform(s) | WiiWare |
Release |
|
Genre(s) | Platforming |
Mode(s) | Single-player |
Castlevania: The Adventure ReBirth[a] is a side-scrolling actionplatform game developed by M2, and released by Konami for the Wii in 2009 as a WiiWare title. As of March 26, 2018, it is no longer purchasable due to the Wii Shop Channel removing the option to add Wii Points. Based on the 1989Game Boy title Castlevania: The Adventure, it is the third game in M2's ReBirth series, following Gradius ReBirth and Contra ReBirth. The setting of the game is a century before the original Castlevania title, where the player controls an ancestor of Simon Belmont named Christopher Belmont, who must defeat the vampire Dracula.[4]
Gameplay[edit]
The player-character Christopher can collect whip upgrades, with the last one allowing him to shoot fire balls.
The Adventure ReBirth consists of six areas that the player has to complete in order to finish the game. Toward the end of each area is a boss the player has to defeat before advancing to the next stage.[5]
The player's main weapon for attacking in-game enemies is a whip, which can upgraded by collecting orbs. The last upgrade lets the player shoot fire from Christopher's whip for a short duration.[4] Unlike the original Adventure title for the Game Boy, there are sub-weapons which are powered with items called hearts. There are five sub-weapons and each has a different use.[5]
Audio[edit]
![Castlevania Adventure Rebirth Link Castlevania Adventure Rebirth Link](/uploads/1/2/5/2/125296401/225014801.jpg)
The game's soundtrack was composed by Manabu Namiki, who worked on the other titles in the ReBirth series. The music consists of remixes of previous Castlevania tracks.[6] The official album was released on March 24, 2010 in a compilation with Contra ReBirth's music.[7]
Reception[edit]
Reception | ||||||
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The Adventure ReBirth garnered positive reviews, achieving a Metacritic score of 78/100 based on 22 critic reviews.[8]Game Informer's Tim Turi praised its audio and noted that it was a better game than Castlevania: The Adventure though still felt it was 'unforgiving'.[9] In 2011, Robert Workman of GameZone ranked it as the 10th best Castlevania game and complimented Konami for making this game in light of Castlevania: Lords of Shadow.[10]
See also[edit]
Notes[edit]
- ^Dorakyura Densetsu: ReBirth (ドラキュラ伝説 ReBirth, The Legend of Dracula ReBirth[3])
References[edit]
- ^'NintendoWare Weekly: Castlevania ReBirth, Pilotwings, Oregon Trail| Joystiq'. Archived from the original on 2009-12-31. Retrieved 2009-12-28.
- ^'ドラキュラ伝説 ReBirth'. Archived from the original on 2009-10-19. Retrieved 2009-10-29.
- ^Perfect Selection Dracula ~New Classic~ (Media notes). King Records Co., Ltd. 1992. Archived from the original on 2009-09-30. Retrieved 2010-01-24.
- ^ abKonami Digital Entertainment, Inc. : Castlevania: The Adventure RebirthArchived 2009-11-30 at the Wayback Machine
- ^ ab'Castlevania the Adventure Rebirth Review – Wii Review at IGN'. Archived from the original on 2010-04-11. Retrieved 2010-04-07.
- ^'Castlevania: The Adventure Rebirth screens pop up- Destructoid'. Archived from the original on 2010-01-22. Retrieved 2009-12-29.
- ^'ドラキュラ伝説ReBirth & 魂斗羅ReBirth オリジナルサウンドトラック : KONAMIのショッピングサイト | コナミスタイル(konamistyle)'. Archived from the original on 2010-02-06. Retrieved 2009-12-29.
- ^ ab'Castlevania: The Adventure ReBirth for Wii Reviews'. Metacritic. CBS Interactive. Archived from the original on 2018-10-30. Retrieved 2018-09-21.
- ^Turi, Tim (2012-04-04). 'Ranking The Castlevania Bloodline'. Game Informer. Archived from the original on 2013-05-07. Retrieved 2013-12-05.
- ^Workman, Robert (2011-09-27). 'Happy 25th Birthday Castlevania: The Ten Best Games In the Series'. GameZone. Archived from the original on 2013-12-11. Retrieved 2013-12-05.
External links[edit]
![Wii Wii](http://i1.ytimg.com/vi/69moEBM0l2k/maxresdefault.jpg)
- Official website(in Japanese)
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